v0.4.1 a+b+c Patch Notes


v0.4.1 

NEW

  • Added an animation for the wizards meteor spell
  • Added a new skill that drops a 'defend' flag, must be dropped within 200px of your hero, available to all classes
QoL
  • When killing a boss while a flag is contested, capture the flag instantly
  • Added a listener to avoid scrolling multiple things at once when not in full screen
  • Added the purchase mode to upgrade to the next tier
  • Added an adjustable button roll and to reroll quickly and skip animations (default r)
Fixes
  • Removed the scroll bar for mastery
  • Corrected the description on training militia and expanding territories in the void screen
Balance
  • Changed hound attack logic to now re-acquire a target nearest to it instead of charging to your hero
  • Capped range on orbital bombardment to be 2x the bombard's range
  • Orbital bombardment is now a shared cooldown
  • Orbital bombardment now adds 1 additional bomb for each additional bombard unit
  • Buffed arcanist (mage hero) hp from 33 → 42
  • Buffed ranger hero hp from 55 → 56
  • Capped the range of the wizard's meteor spell to the wizard's range
  • Clerics can now target themselves to heal

v0.4.1b

  • Speculative fix for infinite scaling defense
  • Fixed caltrops having no animation
  • Fixed caltrops not having a bleed
  • Removed clerics attack damage restriction, they will now do full dmg on attack
  • Added a new voucher, Unit Voucher, Reroll without getting the same unit in a row!
  • Adjusted the names for rerolling

v0.4.1c 

 FIXES

  • Fixed dungeon spawning being permanently disabled for those on newer saves (guaranteed this time
  • Fixed building tooltips still being very small
  • Fixed royal archers not having a pierce modifier
  • Fixed chain arrow not having pierce as well
  • Fixed archer shrine not applying until you refresh the page
  • Fixed archer attack range not being wired correctly
  • Fixed some abilities not being wired correctly: Power Shot,  Evasion Ranger,  Arrow Pierce, Arcane Mastery,  Charged Zap, High Amps
BALANCE
  • Uncapped the pity system to eventually 100% guarantee you a dungeon
  • Lowered starting income upgrade from doubling per 5 levels to 1.5x per 5 levels
  • Capped the gauntlet dungeon to 30 waves temporarily
DESCRIPTIONS:
  • Touched 70+ descriptions to ensure they are more true to their actual ability and less vague
UI THEMES:
  • Added the UI theme cosmetics, now you can choose your taste! (Midnight crimson is the coolest, but im bias)

Files

flag-conquest-v0.4.1b.zip Play in browser
28 days ago

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