v0.3.81 Patch Notes


v0.3.81

  Economy Pass/Income Tab Improvements

  • Increased scouting forests base pay from 410 -> 450
  • Increased delivering resources base pay from 10,900 -> 11,800
  • Slimes cost ratio increased from 1.155 -> 1.16
  • Lowered Training Militia payout timer from 20 minutes -> 15 minutes
  • Lowered Expanding Territories timer from 30 mininutes -> 20 minutes
  • Gold drop on kill from banners now applies correctly (kill gold is kinda good now)
  • Changed how multipliers effect economy speeds - they now have diminishing return for each new one you stack
  • Added a hard cap to depths, so you can no longer progress past 3 (this is temporary)
  • Added regalia speed bonuses to advanced stats drop for income upgrades
  • Improved the income tab drop down to be more detailed

Depth Changes

  • Added a hard cap to depths, so you can no longer progress past 3 (this is temporary)

Depth 1 changes:

  • Changed how fracture portals spawn, 5% per depth level rather than 15% flat.

Depth 3:

  • Goblins now have a new attack... the now evasive little buggers dash to a nearby unit and stabs them, applying a bleed.
  • Wraiths become truly ethereal, avoiding any physical attack periodically
  • The maximum cap for portal modifiers is increased by +1 neg/positive

Fixes

  • Soldiers now spawn at the correct level from call to arms

Quality of Life

  • Added wander to royal archers

Files

flag-conquest-v0.3.81.zip Play in browser
44 days ago

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